Viewing entries tagged
GutsAndGlory

SteelSeries Giveaway!

SteelSeries

I just added SteelSeries’ new GameSense lighting FX to Guts and Glory. This feature let’s you see realtime indicators of in-game events, like your character’s health, last checkpoint type, or police in vicinity via lights directly on the keyboard, mouse, etc.

To celebrate, I’m giving away over $300 in sweet new hardware capable of these fancy lighting features. I made entry super easy. All you have to do to enter is leave a comment on the Steam Announcement page with a link to your favorite Workshop Level for G&G.

You can find the rest of the details there. Entry is only open for 1 week, so jump on it while you can!

GameSense features in Guts and Glory

GameSense features in Guts and Glory

Happy Holidays!

GLORIOUS GREENLIGHT!!!

Let nothing stand in your way on the road to glory!

Guts and Glory has been given the Greenlight by Valve!

Time to stomp the gas pedal and race towards an Early Access release in Spring 2017!  My goal is to have a Level Editor, Steam integration, more Maps, a bunch of official Tracks, new Hazards, and some fun new surprises in store for you by then!

I might even drop another freebie on the way  ;)

Again, I want to sincerely thank everyone who has supported this project!  It has been amazing!  In the coming months, when things get harder than reaching that last checkpoint in 'Cannons on Main Street' or your first time down 'Chapel Hill', it will be all that support that will carry me through.

My promise to you is to give this project my best efforts to make it a long-time favorite in your gaming collection.  I will do my best to make it something worthy of your hard-earned dollars, and something you can enjoy over and over again!


More to come!
Be sure to favorite this game and follow me on Twitter/Facebook/etc for the latest info, or sign-up for the newsletter here.  (Note: I will be setting up a new newsletter system in the near future so I can keep up with the growing list.)


Thank you!

- HakJak

#1 on Steam Greenlight in 5 days! What?!

I just can't even... so much love!

I just can't even... so much love!

This week continues to be so surreal... is this real life?  I can't even believe all the love that Guts and Glory has been getting from the gaming and YouTube communities!  Just 3 months ago I nervously began to show people this project I'd been working on for so long in private, and now it's all over YouTube and thousands of people have sent me emails or left comments saying super nice things or words of encouragement.  Doing this project has been so fulfilling already!

Then yesterday morning you guys pushed Guts and Glory all the way to #1 on Steam Greenlight!  WOW!  Such love <3

Here's the Steam Stats from today, Day 6.  See that green line?  That's YOU guys!

I was blown away!  I wanted to share the news immediately, but was waiting because I thought that meant it would be Greenlit today, so I figured I would do it all in one post... but apparently Steam Greenlight doesn't quite work that way, as you can see in an article over here.

Either way, I am extremely thankful for all of the support that Guts and Glory has gotten so far!  It's a massive force of motivation to continue to make this the best game I can!  I can't wait to see what the future holds for this project and the crazy things that you guys will make and do with it.

You guys are the best!  Thank you :)

 

Pre-Alpha v0.3.2 is Now Available for Download - FREE!

CLICK IMAGE TO GO TO THE DOWNLOAD PAGE ON INDIEDB.COM

CLICK IMAGE TO GO TO THE DOWNLOAD PAGE ON INDIEDB.COM

The wait is over!  

The pre-alpha build for Guts and Glory is now available for public download to play, test, and break!  Please understand that this game is in very early development.  This means you should expect bugs, glitches and maybe even crashes.  Additionally, I have not yet figured out the minimum system requirements, so if you are gaming on an older computer, you may have trouble getting it to run.  This is a game with LOTS of physics, so it requires a decent computer and graphics card to handle it.  I will work on optimizing it more as it develops, but for now, please keep these things in mind.

BUG REPORTS & FEEDBACK

For now, please use the forum at IndieDB.com as the main place to report bugs, glitches, etc.  It's helpful to have all the bug reports in just 1 or 2 places.  If you're a fellow Redditor, I will be setting up a Subreddit for this game soon as well!  For general feedback on the game, feel free to post in whatever way you deem most convenient :)

STEAM GREENLIGHT!!!!!

Also, I just launched a real Steam Greenlight page (the first one was just a Steam "Concepts" page).  If you like the game, please stop by and vote.  I need your help to get all of the YES VOTES we can to help get this game on Steam!  Comments and discussions on there will help to drive it higher on Steam's Community board as well, so I appreciate any help you can offer!

Let me know what you think of the game so far in the comments below / on the new Steam page!

Thanks for stopping by and I hope you have a most excellent day!

PUBLIC DEMO COMING SOOOOOOOON!!!!

Like today soon, I hope....

The closed alpha testing for Guts and Glory has been shut down.  I WILL POST A PUBLIC DOWNLOAD LINK LATER TODAY INSTEAD!!!!!!!!  :D

(I'm in Mountain Standard Time, BTW)

This has been an exhilarating week!!  

Guts and Glory went from being an unknown project to going viral in just a few days.  I made a post to Imgur a few days ago looking for a few more pre-alpha testers.  Then someone shared it to Reddit.  I thought I would get maybe 200 volunteers... instead I got 2,000 in the first couple hours after posting!  It quickly grew from there by about 1,000 per day.  Tons of requests came in for people wanting to make YouTube videos as well, which seemed to multiply the madness.  It was growing so fast I couldn't believe it!!  I was like "okay... I can manage this... I got this!"

Then PewDiePie happened.

OH.  MAH.  GAWD!

My email is exploding with more requests than I can probably ever reply to and my newsletter list is filling up crazy fast.  THIS IS NUTS!!

As a result, the alpha testing will no longer be closed.

I WILL POST A PUBLIC DOWNLOAD LINK LATER TODAY!!!

You no longer have to wait for an invite (YAY!!).  I just need to finish making some improvements to the controls and other bug fixes, setup a better forum, and prepare everything for a whole lot of traffic.  As soon as I'm done with that, I will post the download link so anyone and everyone can check it out!  My goal is to have all that done TODAY!

Thanks for stopping by and I look forward to hearing what everything thinks of the game so far.  Feel free to follow me on Twitter, YouTube or my other social medias (see links at the bottom of the page).

Looking forward to hearing what everything thinks of the game so far in the comments below :D

- HakJak