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PC Game

v1.0 Launch Date: July 19th

Guts and Glory Launch Day

At last!  I just received final confirmation that Guts and Glory v1.0 will be released on July 19th for Xbox One, PlayStation 4, Nintendo Switch, and PC.

Woooooooooooooooooooo!!

I know many of you have been asking about console ports for a long time, and I'm happy to say that the wait is nearly over.  I've dreamed of having a game on a Nintendo since I was a kid, so this is a personal victory for me as well; a check off my bucket list.  Thanks to everyone who has supported this crazy game!

The Guts and Glory Soundtrack will also be released on Steam that day, featuring 32 original compositions.

The 19th is right around the corner.  I was hoping for a longer lead time, but coordinating a multi-platform launch makes this extra difficult, so I hope you'll all help me spread the word about this so we can have an exciting launch day!

Long live Guts and Glorrrrrraay!!

GLORIOUS GREENLIGHT!!!

Let nothing stand in your way on the road to glory!

Guts and Glory has been given the Greenlight by Valve!

Time to stomp the gas pedal and race towards an Early Access release in Spring 2017!  My goal is to have a Level Editor, Steam integration, more Maps, a bunch of official Tracks, new Hazards, and some fun new surprises in store for you by then!

I might even drop another freebie on the way  ;)

Again, I want to sincerely thank everyone who has supported this project!  It has been amazing!  In the coming months, when things get harder than reaching that last checkpoint in 'Cannons on Main Street' or your first time down 'Chapel Hill', it will be all that support that will carry me through.

My promise to you is to give this project my best efforts to make it a long-time favorite in your gaming collection.  I will do my best to make it something worthy of your hard-earned dollars, and something you can enjoy over and over again!


More to come!
Be sure to favorite this game and follow me on Twitter/Facebook/etc for the latest info, or sign-up for the newsletter here.  (Note: I will be setting up a new newsletter system in the near future so I can keep up with the growing list.)


Thank you!

- HakJak

#1 on Steam Greenlight in 5 days! What?!

I just can't even... so much love!

I just can't even... so much love!

This week continues to be so surreal... is this real life?  I can't even believe all the love that Guts and Glory has been getting from the gaming and YouTube communities!  Just 3 months ago I nervously began to show people this project I'd been working on for so long in private, and now it's all over YouTube and thousands of people have sent me emails or left comments saying super nice things or words of encouragement.  Doing this project has been so fulfilling already!

Then yesterday morning you guys pushed Guts and Glory all the way to #1 on Steam Greenlight!  WOW!  Such love <3

Here's the Steam Stats from today, Day 6.  See that green line?  That's YOU guys!

I was blown away!  I wanted to share the news immediately, but was waiting because I thought that meant it would be Greenlit today, so I figured I would do it all in one post... but apparently Steam Greenlight doesn't quite work that way, as you can see in an article over here.

Either way, I am extremely thankful for all of the support that Guts and Glory has gotten so far!  It's a massive force of motivation to continue to make this the best game I can!  I can't wait to see what the future holds for this project and the crazy things that you guys will make and do with it.

You guys are the best!  Thank you :)

 

Crash Testing the Family Car

Things are progressing nicely on Guts and Glory.  After putting in some late nights, I've finally finished the third playable vehicle/character for the game: The Yang Family and their Mezooki 600 Series Convertible!  This car is super fun to drive, and even more fun to wreck!  The body is damage-able and loses parts on impact.  You can even jam tires or knock them off completely, or pop them on spikes and other sharp objects. I spent quite a bit of time watching dozens of crash videos while making this to get everything to feel just right--and then I tested he hell out of it in-game!

Below is a montage of crash tests and some general driving and handling.  I'm pretty happy with how it's looking so far, and will continue to make improvements as the project continues.  Let me know what you think in the comments below!

Given the feedback I've received so far, there will also be an option to turn the kids on/off, for those who prefer it. 

Additionally, I've made some fixes to the bike control and significantly improved the suspension and handling of the ATV.  It now handles off road and hilly stuff a lot better.  All of the characters now have voices and I added more sound effects in general too.

Please help me spread the word about this project. I'm a solo game developer, so I can use all the help I can get!

For more info check out HakJak.com

Earl the Redneck vs Cannon Turrets

Earl done lost his head again

Watching Guts and Glory get a ton of views and feedback on Steam Concepts gave me a ton of motivation to work really hard this week.  I just finished Earl the redneck and his ATV, and also added Cannon Turrets to the game which are really awesome (and a little bit scary).  I threw them together in a short mock desert track and posted a new video to YouTube to showcase more of the potential for this game.

I've been so busy developing that I haven't been able to spend anymore time marketing, so Steam traffic (new, unique visitors) has slowed down to just a steady trickle.  Going forward, it looks like I'll need to dedicate at least 15-25% of my time towards marketing in order to continue building a large enough fanbase.  Learning as I go....

I still haven't posted anything to other major hubs yet, like Indie DB or Reddit, so I'll probably pitch a tent in those camps soon and start making friends :)

Guts and Glory is BLOWIN' UP!

BOOM!  Landmines are now functional.  Not perfect... but functional.

Well, a LOT can change in just a week.  In only its first 7 days, Guts and Glory has climbed to the #77 rank on Steam Greenlight (out of 2,344 other titles on there at the time)!  And it's only in the very early development stages.  Whaaaaaat?!  Lucky 7's baby!

Woo-hoo! 

Woo-hoo! 

I went from being incredibly anxious about the announcement a week ago to incredibly excited!  All of this has been from just word-of-mouth though, so I thank all of you who have helped/will help spread the word!  I hope people continue to tell their friends about it and help get more people to follow the project on Steam and on this blog, or social media.  

NEXT UP: I think I'm going to put together a checklist/development roadmap and post it on Steam.   I keep getting questions about when stuff will be done, when a playable build will be out, etc. so that should help answer some questions and also give everyone a good idea of what's to come, and show progress updates.

Keep checking on this blog and Twitter for the most frequent updates though!  I'll try to reserve the Steam Announcements for relatively big stuff so I don't spam anyone's accounts.

I can't wait to see what the future holds for this game project!

2 new Vehicles/Characters in Development

Earl and his ATV, and the Yang Family in their Mezooki 700 Series convertible

Although I hinted at this with a dimmly-lit image during the announcement, I decided to go ahead and reveal the other 2 characters/vehicles that are currently in development.  I'd like to introduce you to Earl and his ATV (inspired by some fellow Idaho residents) and the Yang Family in their poorly built "premium" car, the Mezooki 700.

This rounds out the starting selection with 3 sizes of vehicles (small, medium, and large) with a variety of speeds and handling so I can try out all kinds of scenarios.  The hardest part is probably going to be adapting the various hazards and special items in the game so that they are just as dangerous to these new characters as they are to the bike.  These are still in very early phases of development, but I will post a video with them in it when the time is right.

On a side note, we've reached a consensus on the Steam Concepts page that the main dad/son character shown in the video is too similar to another game and will be replaced this week.  Visit the page on Steam if you would like to help decide what the replacement should be!

 

Now on Steam Concepts!

Wooooooo!  Exciting moment!

I took the next step in getting Guts and Glory out there by posting it to Steam's Concepts pages.  This is similar to Steam Greenlight, but just for projects that are in early development. It's used for getting potential player feedback, building an audience, etc.

Please take a moment to check it out, vote, and let me know what you think!

http://steamcommunity.com/sharedfiles/filedetails/?id=674500565