Viewing entries tagged
pre-alpha

Pre-Alpha v0.3.2 is Now Available for Download - FREE!

CLICK IMAGE TO GO TO THE DOWNLOAD PAGE ON INDIEDB.COM

CLICK IMAGE TO GO TO THE DOWNLOAD PAGE ON INDIEDB.COM

The wait is over!  

The pre-alpha build for Guts and Glory is now available for public download to play, test, and break!  Please understand that this game is in very early development.  This means you should expect bugs, glitches and maybe even crashes.  Additionally, I have not yet figured out the minimum system requirements, so if you are gaming on an older computer, you may have trouble getting it to run.  This is a game with LOTS of physics, so it requires a decent computer and graphics card to handle it.  I will work on optimizing it more as it develops, but for now, please keep these things in mind.

BUG REPORTS & FEEDBACK

For now, please use the forum at IndieDB.com as the main place to report bugs, glitches, etc.  It's helpful to have all the bug reports in just 1 or 2 places.  If you're a fellow Redditor, I will be setting up a Subreddit for this game soon as well!  For general feedback on the game, feel free to post in whatever way you deem most convenient :)

STEAM GREENLIGHT!!!!!

Also, I just launched a real Steam Greenlight page (the first one was just a Steam "Concepts" page).  If you like the game, please stop by and vote.  I need your help to get all of the YES VOTES we can to help get this game on Steam!  Comments and discussions on there will help to drive it higher on Steam's Community board as well, so I appreciate any help you can offer!

Let me know what you think of the game so far in the comments below / on the new Steam page!

Thanks for stopping by and I hope you have a most excellent day!

Let the Playtesting Begin

I'm happy to announce that the first Pre-Alpha Testing Invites will be sent out this month in groups, starting on July 6th.  If you're interested in participating, please sign-up for my newsletter--testers will be selected randomly from there in groups, to keep things manageable.

I couldn't afford a double-verification email system, so please whitelist my email (hakjakgames@gmail.com) or search your spam folder periodically in case the invite ends up there.  Once you reply to an email it will be whitelisted automatically, or you can do it manually using these simple instructions.

The first time you open the application, I recommend taking a look at the Settings menu and adjusting so everything runs smoothly on your computer.  Things like Screen Resolution and V-Sync can have the biggest impact on performance (besides the standard Quality settings slider bar).  You can also check the "Show FPS" box to help you out.

This first build includes John and Jimmy on their Golden Goose bicycle, and a dozen tracks to play in Happy Valley, so it should give y'all a good taste of things to come!

I'm both nervous and excited to see what this next stage of development holds, and what you all think of the game so far.

Happy playtesting!

Remember this game is in early development, so expect some bumps along the way