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Bio


I remember that first experience...

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Bio


I remember that first experience...

 

The first time I picked up a NES controller and started playing Super Mario Bros, I was entranced by the glowing pixels that came to life at the press of my fingertips.  The characters.  The challenges to overcome. The experiences.

It was MAGICAL!!

From a young age, I knew what I wanted to do when I grew up.  I wanted to MAKE GAMES!

Over the years I built all sorts of little games.  Board games, card games, point-and-click adventures built in HyperCard.  Eventually I was able to dabble in real programming and some 3D applications.  I was going to do this.  I was going to be a game developer....

But then reality hit me in the face like the unforgiving fist of an 8-bit era Mike Tyson.

Nobody was making money, making games, in rural Idaho.  The internet was in its infancy.  I couldn't afford to move, or get the degree I thought I would need to get hired in the industry.  I was becoming an "adult" now, and my dreams felt impossible to realize.

"Some day..." I promised myself.

"1986" art by Matt Leunig.  Check out his other awesome work here.

 
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Bio2


Fast forward 15 years...

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Bio2


Fast forward 15 years...

A lot has changed since then.  The internet is everywhere, indie games have gone mainstream, and the game industry is bigger than Hollywood.  I have an amazing wife, three awesome kids, and steady employment at a Fortune 500 company...

...steady... soul-sucking... employment.

After a decade and a half of running with the Lemmings, I'm ready for a change.  In between working full-time, taking college courses online, and raising a family, I've spent every ounce of free time I could find over the past year learning everything I could about game development.  I'm nearly finished with my degree, and getting close to being able to reveal my first project.

I'm passionate and determined to build awesome games that are worth your time.  Experiences that will make you laugh, make you cry, make you scream at your screen, and make you feel awesome when you overcome a challenge.  Projects that push boundaries and explore new ideas... and games that are just stupid fun!

But today, game development isn't a one-way street.  Like a game of D&D with good friends, it's a co-op adventure to create something fun and memorable.  Many of the best games these days seem to be created by the players as much as the developers.

So I invite you to join me in this journey and help to create something epic.  Follow me on Twitter or the social media platform of your choice, and let's connect and talk games.  I've just announced my first project, Guts and Glory, and I'm excited to hear what you think about it and what direction you think this project should take!

 

Let's talk games!

 

Sincerely,

      HakJak*

 

*This was my very first gamer alias, back when text-only "MUDs" were a thing
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Let's build something awesome!

 

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Let's build something awesome!

 

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