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Nintendo Switch

Console Patches: progress update

GameDev Law #1

Everything will always take longer than expected.

In general, I think game developers are a rather optimistic bunch.  We have to be, really.  Making games is a ton of hard work, requiring hundreds of hours to create something that you can't even be sure will be a success.  In our optimism, we seem to think everything will get done faster than we should; we forget the first "law" of making games, that everything will take at least twice as long as we initially estimate.

I just got another update from tinyBuild, and it looks like it will take at least another month before the console patches are ready.  Why?  Because they need to be done right, rather than rushed.  We tried some quick solutions to the problems, but they didn't suffice.  So now we have to take a longer, more involved approach.  This means things like re-writing scripts to handle reloading for every object, instead of just loading the entire scene, and other labor-intensive stuff. 

The good side of this though, is that the outcome should be much better!

Here are the main issues we're hoping to resolve with the upcoming patch:

  • Fix gore system glitches (mostly a Switch port issue)
  • Improve load times
  • Fix Achievement unlocks
  • Improved performance in general
  • Some minor bugs

It's never easy waiting, but I hope you guys understand.  As soon as I have a date for the patch release, I'll let you all know!

 

AlienFX + Guts and Glory Patch (PC)

AlienFX.GIF

AlienFX Lighting

The fine folks over at Alienware hooked me up with this awesome laptop so I can build games anywhere! In return I've added AlienFX lighting to Guts and Glory and expanded their SDK for other Unity devs.

If you're gaming with an Alienware computer/accessories it will react to different things in the game, like checkpoints and police sirens. Just a fun little bonus feature.

If you're a Unity developer and want to add AlienFX lighting support to your app, feel free to download my Easy AlienFX package.  It's FREE and super easy to use!
 


PC Patch

I also rolled out a post-launch patch to fix some bugs that were missed for v1.0 launch:

  • Fixed Hat Counter
  • Fixed Steam Achievements glitches
  • Fixed the 100% Completion Reward in the Halls of Glory (appears in yellow glow area when 30 Achievements are unlocked).
  • Removed mouse-based orbit cam when "Orbit Camera" mode is turned off, except when paused.
  • Added more Credits

Console Patches

TinyBuild's porting team is still working on the console patches.  Improving the optimizations has proven to be a more difficult task than we anticipated, so it's taking some time.  I will post an update here as soon as I have more info.

v1.0 Launch Date: July 19th

Guts and Glory Launch Day

At last!  I just received final confirmation that Guts and Glory v1.0 will be released on July 19th for Xbox One, PlayStation 4, Nintendo Switch, and PC.

Woooooooooooooooooooo!!

I know many of you have been asking about console ports for a long time, and I'm happy to say that the wait is nearly over.  I've dreamed of having a game on a Nintendo since I was a kid, so this is a personal victory for me as well; a check off my bucket list.  Thanks to everyone who has supported this crazy game!

The Guts and Glory Soundtrack will also be released on Steam that day, featuring 32 original compositions.

The 19th is right around the corner.  I was hoping for a longer lead time, but coordinating a multi-platform launch makes this extra difficult, so I hope you'll all help me spread the word about this so we can have an exciting launch day!

Long live Guts and Glorrrrrraay!!

v1.0 Progress Update + Control Improvements & More

Major control improvements are ready!

Major control improvements are ready!

I just released a small update to improve controls and patch bugs until the v1.0 release. 
Also, everyone gets their own personal butler!

Version 1.0 Progress Update

I'm currently working with the awesome people at tinyBuild to do proper Quality Assurance, Optimization, and Console Porting for the huge v1.0 release.

Guts and Glory version 1.0 will have a simultaneous release on PC and Consoles this Summer, and will include a TON of new content.

This means that the quality of the end product will be much better! However, it also means that the PC version won't be ready in late Spring as I initially planned. Instead, everything will release at the same time, but at better quality.

I apologize for the delay, but I really don’t want to half-ass the release from Steam Early Access. The end-result will be worth the wait!

In the meantime, I'm working on a couple fun surprises to hold us all over until then....

Break those Leaderboard records with improved controls and rocket boost!

Break those Leaderboard records with improved controls and rocket boost!

Vehicle Control Update

Several of the vehicles have been given a major physics and control overhaul!

You’ll notice the biggest changes on the ATV, car, truck and motorcycle, and minor adjustments to the other vehicles. They all handle much, much better and still maintain their power and wheel frictions so that they don't break any existing level designs. (Flying vehicles are still undergoing some changes.)

Oh, and the Boost works like it’s supposed to now. This should help out with breaking those Leaderboard records too 😉

Please let me know what you think of the new vehicle controls in the comments below.

Bug Fixes

- Fixed bug that caused "Loading" overlay to block menu buttons if Steam Leaderboard update timed out, causing user to force quit application.

- Fixed bug that caused Chapel Hill (and a couple other levels) to crash the game on some Macs.

- Annnd fixed several boring, little things. (Note: Settings may be reset for some players due to these changes.)

Wear the Black Top Hat to summon the Butler

Wear the Black Top Hat to summon the Butler

Summon Your Personal Butler!

Also, The Butler ride-along character has now been unlocked for everyone!

Simple wear the black Top Hat (won by completing all of John & Jimmy’s levels), and your personal butler will be summoned.

He lives to please, but do be careful… he’s quite fragile in his old age.

Loads of new content coming this Summer (+ other surprises until then)

Loads of new content coming this Summer (+ other surprises until then)

More to come!

I’ve also got more surprises in store between now and the big launch day, so stay tuned for update announcements!